Windows 95 and Mac OS were not supported. It offered Filtered Ratiometric Expansion , which automatically adjusted images to full-screen size. Views Read Edit View history. Archived from the original on It was ATI’s first dual texturing renderer, in that it could output two pixels per clock two pixel pipelines. They are all SDR

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Almost every version of Rage was used in mobile applications, but there were also some special versions of these chips which were optimized for this. Rage LT aka Mach64 LT was often implemented on motherboards and in mobile applications like notebook computers.

ATI Rage 128 PRO Ultra GL

NT put them both on the AGP bus and switched between them, and so the board could only operate as a single Rage Pro with the performance of a Rage Fury card. Return to General Old Hardware. There is no material that is knowingly illegal here. In games, performance actually suffered. This, in addition to its early lack of OpenGL support, hurt sales for what was touted to be a ahi gaming solution.

I imagine one has the Pro chip and the other was the original Rage The processor was known for its well-performing bit color mode, but also its poorly dithered bit mode; strangely, the RAGE was not much faster in bit color despite the lower bandwidth requirements.


By using this site, you agree to the Terms of Use and Privacy Policy. Despite the poor introduction, the name Rage Pro Turbo stuck, and eventually ATI was able to release updated versions of the driver which granted a visible performance increase in games, however this was still not enough to garner much interest from PC enthusiasts.

It atu a low-voltage differential signaling LVDS transmitter for notebook LCDs and advanced power management block-by-block power control. They were ATI’s first graphics solutions to carry the Mobility moniker. It boots fine on the Pro but its just a bit dodgy – Alt-Ctrl-Del doesn’t work This late chip was very similar to the Rage II and supported the same application coding.

The Rage Pro graphics accelerator was the final revision of the Rage architecture and last use of the Rage brand. It was ATI’s first dual texturing renderer, in that it could output two pixels per clock two pixel pipelines. Users browsing this forum: Archived from the original on Aside from the VR chip’s lower price-point, the main difference was that the former was a full bit design, while the VR, still a bit processor internally, used a bit external memory interface.

I’m very curious to see if one would work on a PC. This site hosts no abandonware. Initial versions relied on standard graphics memory configurations: Current technologies and software. This is the starting point of my love to ATi programmers As a low-power solution with capable 2D-acceleration, the chip was used on many low-end graphics cards. Box shots are in Google images.


Archived copy as title Pages using deprecated image syntax Commons category link is locally defined. Rage was a confusing branding mess.

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In reality, early versions of the new driver only delivered increased performance in benchmarks such as Ziff-Davis ‘ 3D Winbench 98 and Final Reality. Views Read Edit View history.

What is behind the D? There are different names for retail and OEM cards. From Wikipedia, the free encyclopedia.

I note here that the specs were taken from Everest Home Edition without videocard drivers at installed. Does anyone know anything about it? It is the successor to the Mach series of 2D accelerators.